FITC Toronto 2018
DesignDevInspire
  • 2018-04-08 00:00:00 2018-04-10 00:00:00 America/Toronto FITC Toronto 2018 Toronto FITC
  • Toronto
  • #FITCToronto
Show My Schedule
A Love Letter To Flash
July 25th, 2017. The web changed on this day. Well really it changed in April of 2010. What do these dates mean? What was Flash? Soon many of you won’t… Read more…
Inspire Foundations Innovation
Rick Mason
Senior Developer, Relish Interactive
All Killer, No Filler
What does your creativity mean to you? In the world of daily unpredictable political turmoil, impending effects of climate change, refugee crisis and other crazy daily news, we all need… Read more…
Inspire Work Better Innovation
Radim Malinic
Creative Director & Designer, Brand Nu®
Alone in My Mind
A creative mind can be a turbulent place. An unpredictable place. Wondrous at times, but mostly just a mix or nebulous neuroses and half-baked hypotheticals. This is the story of… Read more…
Design Experiential Process
Alex Cornell
Product Designer, Facebook
Auteurism in 360 Degrees
“Film cannot be art, for it does nothing but reproduce reality mechanically.” — Rudolf Arnheim in 1933, opening his book “Film as Art” by quoting criticism from his contemporaries. By… Read more…
Film Futurism VR
Michelle Cortese
VR Product Designer, Facebook
Beyond Screens: Design Careers of the Future
Over the past few decades, the definition of a designer has rapidly evolved alongside technology. From print, to web, to mobile, the roles of professional designers have shifted, as have… Read more…
Design Futurism Wearables
Chelsea Klukas
Product Design Manager, Facebook
Breaking the Fourth Wall: Utilizing Emerging Technology for Brand Experiences
The average consumer is exposed to over 10,000 brand messages per day as they switch between dozens of different screens. As these diluted narratives shorten attention spans and pull individuals… Read more…
AR Experiential Innovation
Jake Lee-High
CEO; Creative Director, Future Colossal
Building Worlds
Marpi will take you on a journey through all interactive media and technologies and look at it from the perspective of the user, not the author. Large scale art installations,… Read more…
Storytelling Experiential Interaction
Marpi
Director of Web and Interaction Design, Obscura Digital
Communicating with Animation: Body Language of the Web
Contrary to popular opinion, UI animation isn’t something to be tacked on just for “polish” or “surprise & delight”. This attitude is why we end up with garish animations and… Read more…
UX/UI Animation Design
Eli Fitch
Senior Web Application Engineer, Mapbox
Creating your Design System
Scaling a product or design and engineering team is easier when a design system is in place. A design system can increase the velocity of features design and shipped. However,… Read more…
Work Better UX/UI Design
Stephanie Nguyen
Design Lead, Shutterstock Custom
Creative Leadership and the Mental Fitness Center
Elvira is a creative director at Local Projects, the experience design studio behind the 9/11 Memorial Museum, the Immersion Room at Cooper Hewitt, and many more. She also leads the… Read more…
Collaboration Design Process
Elvira Barriga
Creative Director, Director of Visual Experience Design, Local Projects
Creative Problem Solving
Dave Brown and Taj Reid take you on an inspiring journey of their adventurous careers. From DJing, writing books and building apps to graduating from law school, opening after-school programs… Read more…
Storytelling Collaboration Strategy
Taj Reid
Creative Director, Microsoft
Dave Brown
Creative Director, Microsoft
Data Futures
Increasing access to our personal data raises profound questions around ownership, ethics and the resulting changes in our everyday lives. Our promised super-convenience-future will come with a bag of (sometimes… Read more…
Inspire DataViz Experiential
Dominikus Baur
Creative Director, do.minik.us
Daniel Goddemeyer
Principal, OFFC NYC
Designing Data Visualization
When you think of “data visualization” what is the very first thing that comes to mind? For many, it’s bar graphs, pie charts, and histograms, or maybe some combination thereof.… Read more…
UX/UI DataViz Design
Corey Ouellette
Data Experience Developer, Thomson Reuters
Designing Interactive Web Based AR Experiences
Smartphone based augmented reality (AR) is enabling all types of new applications and interactive experiences. We believe that when AR is coupled with the web and exposed as an API… Read more…
Web Dev UX/UI AR
Reza Ali
UX Engineer, Daydream, Google Inc.
Dreaming of Mars: How User Experience Factors Into NASA Missions
NASA’s rovers on Mars brought us the first proof of water on our neighboring planet. Voyager, Juno and Cassini spacecraft have captured stunning images and with them, the hearts and… Read more…
UX/UI Process Social Innovation
Krys Blackwood
Senior Lead User Experience Designer, NASA Jet Propulsion Laboratory
Endlessly Scrolling through Dark Patterns
How can we stop the endless scroll? An overview of Chomko & Rosier’s approach to working with technology, looking at projects that present alternative ways of engaging with information through… Read more…
Art Design Ethics
Jonathan Chomko
Artist and Designer, Chomko & Rosier
Entertaining Design
It’s Nice to be Nice to the Nice Design for the entertainment industry should be, well, entertaining – both when you are making it and when you are experiencing it.… Read more…
Inspire Work Better Design
Emily Oberman
Partner & Designer , Pentagram
Everyone Speaks Design
Fun, corporate, quirky, intense, basic, sexy – these are all words people use when talking about design, but what do they really mean? We tend to think that only designers… Read more…
Work Better UX/UI Strategy
Matt Hryhorsky
Design Director, Filament
Evil by Design
Dear designers, you’ve learned a lot already. You can make apps and websites, you can prototype beautiful stuff out of thin air within minutes, you can code UI animation, and… Read more…
Work Better Design Social Innovation
Kit Oliynyk
Senior Creative Director,
Excursions in an Augmented World
Join Angus, chief creative officer at global VFX and creative technology studio The Mill, as he explores the impact augmented reality is having on the creative and advertising industries. Is… Read more…
Hardware AR VFX
Angus Kneale
Chief Creative Officer, The Mill New York
Failing Astronomically: How a Teenage Single Mother Became a Senior Designer for NASA
As a kid, it looked like Krys was going to go great places – a gifted student with epic test scores and unfettered ambition. She was an unstoppable force taking… Read more…
Inspire The B-Side
Krys Blackwood
Senior Lead User Experience Designer, NASA Jet Propulsion Laboratory
FashionTech Realities: Interactions, Robotics, and Emotional Interfaces
In a future where electronics are predicted to be embedded in everyday objects, like our surroundings and garments, what changes will appear? And, perhaps most pertinently, how will we socialize… Read more…
Design Robots Wearables
Anouk Wipprecht
Designer, Artist, Engineer, Curator, anoukwipprecht.nl
From Engineering Student To Creative CEO: My Evolution in Design in 5 Transformative Stages
In this presentation, Drew will discuss how the evolution of design –in 5 stages– transformed his creative journey as he progressed from a design & engineering student to a startup… Read more…
Hardware Design Wearables
Drew Henson
Founder/CEO, twenty2b
Happy Fun Creative Time
Experimenting, learning, and creating new things is not only fun, but offers a huge boost to your professional growth. Sadly, with a busy schedule it can be excruciatingly difficult to… Read more…
Creative Code Innovation Process
Grant Skinner
CEO, gskinner.com
How the Hacksmith Turns Fiction into Reality
Learn how James Hobson went from tinkering on projects in a basement apartment to quitting a stable engineering job (with a mortgage in tow) to pursue his dream — and… Read more…
Business Storytelling Innovation
Hacksmith
Owner, Hacksmith Entertainment LTD.
Introducing the Game Boy Zero: Handheld Edition
Eugene will take you on a 3 month journey of finding a niche; and then designing, developing and deploying hardware right through manufacturing. Target Audience Have you gotten into hardware… Read more…
Gaming Hardware Open Source
Eugene Andruszczenko
Tinkerer / Developer, Manulife
Is Your Product Smarter Than a 5th Grader? Why it Doesn’t Matter
There’s a lot of debate about the nature of artificial intelligence, and even more debate about the technical approach to making technology “smart.” But as product people, we need to… Read more…
Frameworks AI Design
Erik von Stackelberg
Creative Director, Myplanet
Lessons From Ten Years of Everydays
For the last ten years Beeple has done a picture from start to finish without missing a single day. In this presentation he talks about some of the lessons learned… Read more…
Work Better Art Process
beeple
Designer/Director, Beeple
Making Movies Magical… ( Mmm…. )
Jeff aka “Higgy Bear” shares his tricks and tips he’s accumulated over the course of his career as a VFX artist. From how to approach work, to where to find… Read more…
Inspire Film VFX
Jeffrey Charles Higgins
Effects Lead, Digital Domain 3.0
No Gods, No Heroes
An unscripted, uncensored chat about work, life, and process. Join Kim Alpert as she asks some of the most prolific creatives of our time unexpected questions and gets a closer… Read more…
Work Better Panel Process Strategy
Kim Alpert
Out of Home & Digital: Integrated Experiences for Brands and Entertainment
Interactive activations are fun, sought after, expensive and hard to track. Why would anyone want to create hardware that’s meant to be short term if you can’t determine the return… Read more…
Hardware Experiential Innovation
Christine Clark
Associate Director of Production, Thinkingbox
Pathfinding, Memory and Recursion
Where am I going?  Leave a copy of that path.  Sample the past as part of the future. Each year Josh gives himself a new project around a theme or… Read more…
Creative Code Process Processing
Joshua Davis
Artist, Joshua Davis Studios
Play By Your Own Rules
Jessica believes in the value of play and creative constraints. Play was crucial to her own development, and she will share how it influenced her career path. She will discuss how play is… Read more…
Inspire Work Better Design
Jessica Walsh
Partner, Sagmeister & Walsh
Projects are Easy. People are Hard.
Somewhere, a project is failing. It may be your project and you aren’t even aware yet. More than likely the project isn’t failing because it’s difficult, or the budget ran… Read more…
Work Better Collaboration Process
Bermon Painter
User Experience Designer, bermonpainter.com
Putting the ‘Story’ into Storytelling
Everyone loves a good story. So why does a vast amount of online digital content overlook the basic rules of effective storytelling? Graham will examine various ways of applying simple… Read more…
Storytelling UX/UI Design
Graham McDonnell
International Creative Director, The New York Times
Singularity-Proof Yourself
Will your job exist in the future? How will your skills fit into the landscape of artificial intelligence and quantum computing? This talk will explore the path from today to… Read more…
Inspire Futurism Innovation
Sage Franch
Futurist, Trendy Techie
Stop Looking for Inspiration: Be Your Own Muse!
In early 2016, Lauren packed up her studio in New York City in pursuit of the ultimate form of inspiration: travel. After exploring the world for a year, she was surprised to discover… Read more…
Inspire Storytelling Art
Lauren Hom
Owner, Designer, Hom Sweet Hom
Tech Needs More Men…
… to support gender equality. But what is holding them back? This presentation explores the challenges men face in supporting gender equality within their technology organizations. More importantly, it offers… Read more…
Inspire The B-Side Diversity
​Pansy Lee
​Principal Designer, Intuit
Technically, a Master of None
Qanta doesn’t specialize in a specific code or area. Through his profession, he has cultivated very diverse skill sets from software-hardware, backend-frontend, to all types of programming languages. As an… Read more…
Creative Code Business Interaction
Qanta Shimizu
Chief Technology Officer / Founder, PARTY New York
The Algorithm: a Narrative
As technologists, we rely on a belief in rules and systems. We mold our work to fit between constraints. In execution and consumption, we operate under a set of defined… Read more…
Storytelling Ethics Strategy
Sara Simon
Software Engineer, The New York Times, Interactive News
The Art of the Short
Oscar-nominated animation master PES will take you on a chronological tour of his career weaving in personal stories, behind-the-scenes footage, and insights on the art of creating. Objective To give… Read more…
Animation Art Film
PES
Director / Animator, PES Films
The Emergence & Convergence of AR
It’s happening again. Augmented reality is the latest “Shiny New Thing” that every client wants. They’ve seen that Google Star Wars thing, or played Pokemon Go. We have to find… Read more…
UX/UI AR Strategy
Phill Dodd
Director of UX, Jam3
The Evolution of Our Relationship with Technology
We are on the verge of a technology awakening that will change what it means to be human. We are tool makers. As humans we have hacked the world around… Read more…
Design Innovation Science
Riccardo Giraldi
Principal Creative Director, Microsoft
The Live Experience: A Different Canvas for Designers
Motion graphics designers and directors are applying their talents to a huge variety of screens and applications. Among them, the live experience offers a expanded range of possibilities for creativity.… Read more…
Storytelling Futurism Innovation
Gary Thomas
Creative Director , Nice Shoes
Stefan Woronko
Creative Director, Nice Shoes
The Making of Freeroam VR
Large scale, untethered roomscale VR is the next frontier in creating immersive virtual reality games and experiences, and it doesn’t get much larger than 30’ x 60’. Come hear the… Read more…
Inspire Storytelling VR
Dave Boyle
Designer / Developer, Globacore
The Power of Story: How Today’s Entertainment Shapes Tomorrows Reality
When fantasy and science fiction narratives bring futuristic technology to life, artists and designers have a chance to shape audience expectation and emerging technology as never before. This talk explores… Read more…
UX/UI Film Futurism
Marti Romances
Creative Director, Territory Studio San Francisco
The Weird and Wonderful World of Book Publishing
This might be the only non-digital project to be discussed in the B-Side, however, it’s connected to tech in more than one way. Radim wanted to write and publish a… Read more…
The B-Side
Radim Malinic
Creative Director & Designer, Brand Nu®
Total Eclipse of the Art
“Every now and then I fall apart” – Bonnie Tyler may not have been singing about love after all. Explore the parallels between her epic love anthem and the creative… Read more…
Inspire Storytelling Experiential
Stephen Martell
VP, Creative Technology, Current Studios
Using AI as a Tool in Artistic Creation
The last couple years have seen an explosion in research using AI and machine learning techniques for creative purposes, especially for image creation. If you’ve seen apps like Prisma, or… Read more…
Creative Code AI Art
Xavier Snelgrove
Applied Research Scientist, Element AI
Vegas and VR
Las Vegas Convention and Visitors Authority (LVCVA) unveiled a groundbreaking program, Vegas: Alter Your Reality (VAYR), at the world’s premier art event – Miami Art Week. VAYR is a creative… Read more…
Advertising Design VR
Simon Conlin
Strategist,
beeple
Designer/Director, Beeple
Dwayne Grech
Associate XD Director, R&R Partners
Vaitari Anderson
Senior Director of Content Production, R&R Partners
Virtual Humans: Bringing Together Frontier Technologies in VR, AR & AI
How does a physical body enhance the dialog with AI systems like IBM’ Watson, Amazon’s Alexa other rapidly emerging conversational AI products? This presentation will discuss the integration of virtual… Read more…
AI AR VR
Morgan Young
President & CEO, Quantum Capture
VR Just Got Real
The success of VR hinges on the medium’s acceptance in fields outside of gaming. While VR games are steadily improving and driving innovation, the potential applications of VR in other… Read more…
Futurism Innovation VR
Ryan Andal
Why We Can’t Tell Our Parents What We Do for a Living
Why is it so hard for a producer and a creative director to explain what their job is? Our industries (design, animation, interactive) are undergoing a transformation that sees their… Read more…
Work Better Animation Experiential
Sarah Arruda
Executive Producer, Tendril
Matt Jakob
Creative Director, Tendril
Workshop: Build Cool Stuff With CreateJS and Animate CC
Note: This workshop is 10am to 5pm on Saturday April 7th ( Grab a WORKS or WORKSHOP Ticket). The modern web can be a pretty boring place. CreateJS and Adobe Animate… Read more…
Creative Code Workshop JavaScript Interaction
Grant Skinner
CEO, gskinner.com
Workshop: One Infinite Loop
Note: This workshop is 10am to 5pm on Saturday April 7th ( Grab a WORKS or WORKSHOP Ticket). In this day-long workshop, develop and create a short animated sequence with Oscar-nominated… Read more…
Storytelling Workshop Animation Film
PES
Director / Animator, PES Films
Workshop: Play By Your Own Rules
Note: This workshop is 10am to 1pm on Saturday April 7th ( Grab a WORKS or WORKSHOP Ticket). When there are no rules or limitations on a project it’s easy to… Read more…
Inspire Workshop Work Better Design
Jessica Walsh
Partner, Sagmeister & Walsh
Workshop: Starting an Everyday Project Using Cinema4D
Note: This workshop is 10am to 5pm on Saturday April 7th ( Grab a WORKS or WORKSHOP Ticket). The purpose of this workshop is to help participants learning the basic fundamentals… Read more…
Inspire Workshop 3D Rendering Design
beeple
Designer/Director, Beeple