Slides
Designing Immersive Experiences in Escape Room Puzzles
FUTURE TYPE: Using the History of Typography to Inform the Future of UI
Michelle Cortese
VR Product Designer,
Facebook
Calling Voyager: Interface Design for NASA’s Deep Space Network
Krys Blackwood
Principal UX Designer,
NASA JPL
Augmented Reality Storytelling
Dr. Helen Papagiannis, Ph.D.
Augmented Reality Specialist,
Augmented Stories
A Human and a Robot Play a Drawing Game
Sougwen Chung
Artist / Researcher / Technologist,
sougwen.com
Pretty Much Everything: The Harrowing Account of Making Our Very First Book
Aaron James Draplin
Founder,
Draplin Design Co
The Intersection of Fashion, Robotics and Technology
Anouk Wipprecht
Designer, Artist, Engineer, Curator,
anoukwipprecht.nl
The Skills and Tools You Need to be a Successful Designer
Paul Trani
Principal Worldwide Evangelist,
Adobe
The 7 Habits of Highly Effective Time-Travellers
Trevor Haldenby
President + Time Traveler,
The Mission Business Inc.
So I Decided to Program a Solar System Simulator
Martin Vézina
Partner / Technical Director,
La Grange
Mentoring Open Source
Abigail Cabunoc Mayes
Lead Developer, Open Source Engagement,
Mozilla Foundation
Everything I Know About Design Leadership I Learned Coaching Youth Baseball
Albert Poon
Head of Design,
DoorDash
From Experimentation to Production: The Future of WebGL
Hector Arellano
Senior Creative Developer,
Firstborn
Curating Life Experiences as a Way of Making Meaningful Work
Santiago Carrasquilla
Designer, Animator ,
santiagocarrasquilla.com
Understanding the Past and Present to Determine the Future of Design
Paul Trani
Principal Worldwide Evangelist,
Adobe
MIDI is Staging a Comeback… in Your Browser!
Jean-Philippe Côté
Lecturer & Creative Technologist,
TangibleJS