FITC Mobile 2009
Presentations
Android for Flash (Lite) Developers
Android is an operating system for mobile devices developed by Open Handset Alliance (or Google) and brings the linux experience to the mobile world in a Google way. Over the… Read more…
Weyert de Boer
Android Homescreen App Widgets
Android’s recent 1.5 Cupcake update brought some great new features, including the creation of customizable homescreen widgets.
This session will cover the new features of Android 1.5 in depth and… Read more…
Yoni Samlan
Best UI Practices Across Various Mobile Platforms
In the mobile space, there are several different paradigms regarding UI’s that change depending on their platform. For example, some devices will have full Qwerty boards, others will be touch… Read more…
Boris Chan
Beyond a Buzzword: How the Industry Is Embracing Open Source with Android
Open source has become the key driver of change in the mobile handset market, as open platforms are changing the rules of the game and enabling new compelling experiences. The… Read more…
Christy Wyatt
Creating rich mobile content using the Plazmic Content Developer’s Kit
The Plazmic Content Developer’s Kit is a free suite of graphics design tools that enables designers and developers to create interactive themes, mobile web sites, splash screens, graphics, and animated… Read more…
Sarim Aziz
Designing for the Device Neutral Mobile Web
Designed at this year’s iPhoneDevCamp, PhoneGap is an open source initiative for bringing native device capabilities to mobile browsers. With PhoneGap, developers can author applications in HTML and Javascript while… Read more…
Jesse MacFadyen
Develop and Distribute Flash content for Nokia smartphones
Learn how to create and distribute Flash Lite apps and content to the largest mobile Flash audience in the world – Nokia phone owners – via Ovi Store. Learn about… Read more…
Developing Web Applications for the BlackBerry
The BlackBerry® Browser provides a rich environment for creating web applications that support common scripting and markup languages.
The Introduction to BlackBerry Web Development session provides an overview of the… Read more…
Adam Stanley
Diving into Android Development
With over a million G1s sold and 20 new Android phones expected on the market in 2009 worldwide, Android is looking to be a leading platform for mobile development. This… Read more…
Dude, where’s my phone? (Mapping for mobile devices)
Why does the end user need to engage with your application at any given time in any given place? Answering this question will ultimately lead to successful mobile applications being… Read more…
James Eberhardt
Canadian Digital Service
Five Easy Steps to Creating Applications with MOTODEV Studio for Android
MOTODEV Studio, Motorola’s powerful IDE based on the popular Eclipse framework, offers developers a fast and easy way to create applications across Motorola’s products. This session provides an overview of… Read more…
Eric Cloninger
Flash Lite Distribution and the Open Screen Fund
At the Mobile World Congress 2009 Adobe announced the Distributable Player to enable wide and consistent delivery of Flash Lite applications to millions of devices. In this session you’ll discover… Read more…
Mark Doherty
Get Your First Million Users: An App Store Comparison
As VP of Product at GetJar, the world’s largest independent app store with more than 500 million downloads to date, Chris has a unique understanding of what works and doesn’t… Read more…
Chris Dury
Getting Started with BlackBerry – Developer Platform and Programs
There’s never been a better time to make BlackBerry your platform of choice for mobile content.
With approximately 28.5 million active subscribers, 475 carriers and in 165+ countries around the… Read more…
Sarim Aziz
Getting Started with webOS Development
Palm webOS is the latest entrant into the mobile platform community and is positioned to become a significant player. What sets it apart from other platforms is how pervasively it… Read more…
Gary Smith
How to build and release an Android Application
Note that this is a pre-conference workshop (Sept 12), and therefore is only available to those who have ‘the works’ tickets, or the ‘pre-conference workshop’ tickets
Interested in developing on… Read more…
Henry Cipolla
Intro to OpenGL ES
OpenGL ES is the 3D graphics API of choice for the iPhone, Android, and Symbian platforms. Getting started with OpenGL development can be a little intimidating, but Ryan’s presentation introduces… Read more…
Ryan Taylor
Introduction to iPhone SDK for Flash Developers
With the release of the iPhone SDK, developers are faced with Objective-C, XCode, Interface Builder and other tools that are likely very unfamiliar if they’ve been building Flash based applications.… Read more…
James Eberhardt
Canadian Digital Service
Introduction to mobile widgets
‘Mobile widgets’ as defined by W3C and found in Opera browser (among others) have made their way onto mobile devices. Small JavaScript and HTML based applications provide a graphical front-end… Read more…
Max Karlin
Leveraging Accelerometers in Mobile Devices
In this session, we’ll look at some cool things you can do today with accelerometer hardware found commonly in millions of mobile and devices, whether it be Apple’s iPhone, or… Read more…
Scott Janousek
Leveraging Accelerometers in Mobile Devices
With Windows Mobile 6.5 around the corner developers need to understand what the new features that can be leveraged are. During this session we’ll explore the new gestures API available,… Read more…
Mark Arteaga
Marketing Your App
The mobile space is awash with so many great Apps it’s both awesome and daunting. The biggest problem that App developers face is getting noticed in a massive sea of… Read more…
Brady Gilchrist
Mobile Filmmaking Panel
The mobile phone is the new venue for short films. Recently embraced by filmmakers including Robert Redford and Spike Lee, the made for mobile film is creating a renaissance for… Read more…
Mobile Industry in Canada, State of the Nation
In recent years the Canadian mobile/wireless environment has really sucked. Canadians have suffered the highest pricing in the developed world for wireless services and among the lowest penetration rates of… Read more…
Tom Purves
Mobile Marketing – 5 areas of opportunity for 2009
One of the challenges in the mobile space is knowing where and how to get started. This presentation will break the mobile space into 5 distinct areas of opportunities for… Read more…
Deborah Hall
My Windows Mobile App Looks like Windows 3.1 … HELP!
Have you developed a Windows Mobile application and the user interface reminds you of Windows 3.1? During this session we will explore what is required to break away from the… Read more…
Mark Arteaga
Practical Design and Development with Flash on Mobile and Devices
The Flash player is on hundreds of millions of mobile and other non-PC devices. It is a great runtime to quickly create effective applications and compelling experiences targeting both mobile… Read more…
Scott Janousek
Secrets of an iPhone developer
This session will cover many of the secrets, tips and tricks learned from over a year of iPhone development. Some of these may be old hat for experienced Mac programmers,… Read more…
Brian Robbins
SMS Application Development
SMS has been referred to as the mobile killer application. Over 1 billion SMS messages send each day on each tier 1 mobile network, and SMS now accounts for a… Read more…
Fareed Khan
T-minus 4 months to a successful iPhone App
In the beginning of March, my co-founder at Occipital, Jeff Powers, came up with an idea for a barcode scanning application on the iPhone. After realizing that nobody else had… Read more…
Vikas Reddy
The Evolution of User Experience from Stationary to Mobile
The constraints, as well as the inherent benefits, of small screen Mobile computing is pushing the discipline of User Experience farther and faster than any other technological advancement in recent… Read more…
Adam Smith
The Palm App Catalog
In this session, Agile Commerce will share their experiences launching applications for the Palm Pre. Case studies of actual applications deployed to the App Catalog will be used. Topics discussed… Read more…
Gary Smith
Tips and Tricks for Flash Lite optimization
Everybody agrees mobile will be the medium of the future. A modern cell phone no longer acts as only a phone. It is a multimedia device allowing you to do… Read more…
Thomas Joos
Little Miss Robot
Top 10 Tips for Mobile Application Development
With the ever increasing growth of the mobile developer population comes an ever increasing opportunity to develop and deploy amazing applications on Android. This session will provide you with the… Read more…
John Ellis
Why A Dollar
Why A Dollar
Focus, focus, focus. Then continue to focus. In the freshest of emerging markets like the iTunes App Store and Android Market, your team has to eliminate variables… Read more…
Dom Sagolla
Windows Mobile Developer Boot-Camp
You are a .NET Developer using Visual Studio and are tasked with extending your software to the Windows Mobile platform. You have never written a Windows Mobile application so where… Read more…
Mark Arteaga
Workshop: iPhone Application Development for Flash Developers
Note that this is a pre-festival workshop day (Sept 12), and therefore is only available to those who have ‘the works’ tickets, or the ‘pre-festival workshop’ tickets
This course will… Read more…
James Eberhardt
Canadian Digital Service
Workshop: The PhoneGap Project: Designing for the Device Neutral Mobile Web
Note that this is a pre-festival workshop day (Sept 12), and therefore is only available to those who have ‘the works’ tickets, or the ‘pre-festival workshop’ tickets
Designed at this… Read more…
Brian Leroux
Begin
Workshop: Windows Mobile Developer
Details coming soon.
Note that this is a pre-festival workshop (Sept 12), and therefore is only available to those who have ‘the works’ tickets, or the ‘pre-festival workshop’ tickets
Computer… Read more…
Mark Arteaga
Your Phone is Your Controller
Learn how to use the MegaPhone platform to build phone-controlled multiplayer games that run on big public screens (like the ones in times square, sports stadiums, restaurant chains, airports, etc). Read more…
Colin Moock
http://moock.org/
Zero to an App for That in an hour
To build a native iPhone application, you need to know Objective-C, XCode, Interface Builder and other tools that are likely very unfamiliar. Not in this session! Yes you can still… Read more…
Rob Rusher