The Flash player is on hundreds of millions of mobile and other non-PC devices. It is a great runtime to quickly create effective applications and compelling experiences targeting both mobile and other device platforms (e.g. Symbian, Windows Mobile, Android, webOS).
Attend this session to take a journey through the pains and pleasures of design and development with the Flash Platform across mobile and devices. The session will cover: application design and development with Flash and ActionScript, testing with Adobe Device Central, and deploying content with the Adobe Mobile Packager. We’ll cover working with Flash Lite, as well as prepping for Flash 10.
This presentation is targeted at those with an interest in learning how to leverage the Flash Platform on mobile and devices. It will feature examples drawn from real (Flash Lite) projects, as well as many Flash community endeavors.
Attendees will walk away with a better understanding of the strengths and weaknesses of the Flash runtimes across mobile and devices, as well as practical matters when designing and developing with the Flash Platform.