CAMP Festival 2018
DesignDevInspire
  • 2018-09-10 00:00:00 2018-09-11 00:00:00 America/Toronto CAMP Festival 2018 Calgary FITC
  • Calgary
  • #CAMPFEST18
Beyond Screens: Design Careers of the Future
Over the past few decades, the definition of a designer has rapidly evolved alongside technology. From print, to web, to mobile, the roles of professional designers have shifted, as have… Read more…
Design Futurism Wearables
Chelsea Klukas
Product Design Manager, Facebook
Bring Characters to Life Using VR, Motion Capture and Cinema 4D
This full-day adventure workshop will showcase some of the amazing tools in 3D content creation. There are so many amazing tools! Chris will cover some of the best practices and… Read more…
VFX VR Workshop
Chris Dowsett
Director, chrisdowsett.com
Building Open Tools for AR, VR and the Web
For a graphic designer, learning to develop your own tools can be a blessing or a curse. Once you’ve done it, there’s no limit to the design tasks that can… Read more…
Creative Code Design Libraries
Ricardo Cabello
Graphics Programmer, Mr.doob
Creating Immersive Environments with Augmented Reality
Artists today are breaking the boundaries between digital and physical spaces with new digital media, giving them a chance to express their own ingenuity with technology in a way that’s… Read more…
Animation Art Experiential
Can Büyükberber
Visual Artist & Director, canbuyukberber.com
Creative Culture, Growth and Emerging Technology
Over the past 15 years, Buck has grown from a six person motion graphics studio to a 200 plus design agency with three offices partnering directly with some of the… Read more…
Animation Business Collaboration
Ryan Honey
Founder, ECD, Buck
Finding Your Way
No matter where you stand in life, there’s almost always room for improvement. Even landing the big job, creating something magnificent and winning the top prize can lead to unexpected… Read more…
Art Business Inspire
Jason White
Executive Creative Director, Leviathan
Hire Yourself
You are your own secret sauce. Making personal, self-directed work is the key to landing your dream projects. Does the work you’re doing bore you? Guess what? It bores everyone… Read more…
Design Inspire Work Better
Dan Stiles
Designer, Illustrator, Author, danstiles.com
It Never Gets Easier (and That’s a Good Thing)
Success is a mirage and design never gets easier. You set a goal for yourself, perhaps an award, a big check, or a new client, but once you achieve that… Read more…
Failure Inspire Storytelling
Dan Stiles
Designer, Illustrator, Author, danstiles.com
Renascent/Google
Joost’s talk will focus on his early freelance days as Renascent highlighting specific projects (like The Opus Identity, Iris van Herpen, Nike, and Porsche) throughout his career that led him… Read more…
AR Storytelling
Joost Korngold
Visual Design & Art Director, Google Daydream
Shaping Brand (R)evolutions
As a creative leader and designer, the pace of development in the platform, digital, and social space –and its ever-growing importance to so many– can seem daunting, especially in today’s… Read more…
Design Social Innovation Strategy
Rachel Gogel
Creative Director, Facebook
Shaping the Future: How We Work With Technology
Let’s explore how XR, MR, AR, VR and AI are changing the landscape of how we work, play, communicate and create. How do we think about the rapid evolution of… Read more…
Interaction Social Innovation Strategy
Cordy Rierson
Senior Director of Mixed Reality Experiences, Microsoft
Simplicity is Not Simple
Products may be or become complicated for many reasons, and teams are often asked to make them “simpler and better.” How do we identify when and why something is complicated,… Read more…
Design UX/UI Work Better
David Hogue
UX Design Lead, Google
Slight of Hand
Drawing as she talks, Nishat will demonstrate how a slight alteration to an existing image, a design, or a piece of language, can quickly change the meaning of a subject.… Read more…
Design Diversity & Inclusion Storytelling
Nishat Akhtar
Associate Creative Director, Instrument
The Current State and Future of UX
Increasingly, UX is more than just one product…app or website. As the needs we put on screens are constantly evolving, we are challenged to adapt. What are some of the… Read more…
Design Panel UX/UI
Robert Andruchow
Chair, Department of Art and Design, MacEwan University
Jennifer Hogan
Head of Product Design, Getty Images
David Hogue
UX Design Lead, Google
Vinciane de Pape
Product Designer, Versett
Kyle Peatt
Director of UX, Shopify
The Future Of Motion Design: Where Do We Go From Here?
The world of motion design is shifting at lightning speed. What started out as an art form relying on standard display formats to tell engaging stories, has radically shifted to… Read more…
Experiential Motion Panel
Jason White
Executive Creative Director, Leviathan
Jeff Boddy
Head of Design/Creative Director, The Mill
Can Büyükberber
Visual Artist & Director, canbuyukberber.com
Ryan Honey
Founder, ECD, Buck
The Imperfect Storm: A Survival Guide To Your Creative Drive
The world is saturated with ideas about creativity: brainstorming exercises, design thinking practices, writer’s block antidotes, and access points to your inner artist. This is presentation is not one of… Read more…
Art Inspire Strategy
Jason Theodor
Executive Director of Experience Design and Imagination, CAPCO
The Incredible Shrinking Budget
Does it feel like your project budgets and timelines just keep getting smaller and smaller? You are not alone! This presentation features The Mill Chicago’s head of design, Jeff Boddy,… Read more…
Animation Collaboration Process
Jeff Boddy
Head of Design/Creative Director, The Mill
The Power of Metaphor
Making a mainstream film that is culturally resonant, critically acclaimed and financially successful is a rare achievement, yet some filmmakers such as Steven Spielberg, Christopher Nolan and David Fincher consistently… Read more…
Design Film Storytelling
Mike Hill
Designer, Mike Hill Design
Throwdown: Hack the System
Flex your creative strategic problem solving muscles, with a fast-paced interactive session where we’ll solve a real world problem—in 50 minutes or less. Join Critical Mass’s Kathryn Nixon and Russ… Read more…
Advertising Design Strategy
Kathryn Nixon
Strategist, Critical Mass
Russ Rickey
Strategy Director, Critical Mass
Throwdown: Stop Being a Selfish Brand
Flex your creative strategic problem solving muscles, with a fast-paced interactive session where we’ll solve a real world problem—in 50 minutes or less. Join Critical Mass’s Kathryn Nixon and Russ… Read more…
Advertising Design Strategy
Kathryn Nixon
Strategist, Critical Mass
Russ Rickey
Strategy Director, Critical Mass
Workshop: Designing for Wicked Problems
A wicked problem has no best solution and is difficult or impossible to solve comprehensively because of contradictory needs, requirements, or outcomes. This is a hands-on workshop where David will… Read more…
Planning Strategy UX/UI
David Hogue
UX Design Lead, Google
Workshop: Designing Watch Faces for Samsung Wearables
Samsung Gear is at the forefront of the wearables industry with eight unique watch models, including the Samsung Sport, Samsung Gear S3 and Samsung Gear S2. With millions of devices… Read more…
Design Wearables Workshop
Kavitha Gopalan
Android Developer and Technical Evangelist, Samsung
You Guys Get It
Since joining forces in 2015 and forming Slugger, Cam and Chris have made “fun” the focus of their studio – rejecting anything that is deemed “un-fun” as defined by their… Read more…
Collaboration Design Storytelling
Cam Hoff
Partner/Designer/Illustrator, Slugger
Chris Pecora
Partner/Designer/Illustrator, Slugger