Spotlight UX/UI 2019
DesignUX/UIUsability
  • 2019-06-14 00:00:00 2019-06-14 00:00:00 America/Toronto Spotlight UX/UI 2019 Toronto FITC
  • EST
  • Toronto
  • #FITCSpotlight

Schedule

Schedule

Spotlight UX/UI 2019

9:00 To 9:59
Registration
10:00 To 10:45
Systems Thinking Unlocked
Today, modern tech companies are creating or evolving design systems to help designers create consistently valuable user experiences. Full of principles and patterns, many decisions are already documented before a designer begins their work. It begs the question: what is the role of the designer in a world of design systems? What do designers do when the machine comes for… Read more…
Hayley Hughes
Design Lead Airbnb
10:55 To 11:40
Psychology & Design
Technology changes quickly. In the past 25 years we’ve moved from accessing the internet over slow dial-up modems using slow desktop computers to having always-connected mobile supercomputers in our pockets to entirely new virtual and augmented reality experiences. However, through all of this rapid change the human brain has continued to operate the same way it has for millennia, and… Read more…
David Hogue
UX Design Lead Google
11:50 To 12:35
The Future of Cross-Platform User Interfaces
Designing user interfaces for products that are available on multiple computing platforms has been an ongoing challenge for decades. The introduction of mobile and tablet computing platforms in the last decade has forced us to fundamentally rethink parts of UI design, and has raised questions about the kinds of experiences a product can or should offer on new and increasingly… Read more…
Hasan Ahmad
Principal Consultant Aquent DEV6
12:35 To 2:00
Lunch Break
2:00 To 2:45
Experiment Design with Wizard of Oz Prototyping
Learn how to uncover user motivations through behaviour research utilizing ‘Wizard of Oz prototyping’. Challenge your team to think outside of their box, and synthesize research findings into product strategy. A case study from GoPro will be used as en example. Objective To share methodology for behaviour research. Target Audience UX designers, product managers, and software developers Assumed Audience Knowledge… Read more…
Ha Phan
Sr. Product Manager Pluralsight
2:55 To 3:40
TELUS Design System & Community
A design system simplifies collaboration between teams, enabling accessible digital experiences to be delivered more consistently, and with higher speed and quality. In this presentation, Andrew Douglas, manager of the TELUS Design System & Content Platform, demonstrates why design is such an integral part of their Digital Platform, what impact it makes, and how their community of designers, developers, and… Read more…
Andrew Douglas
Manager, TELUS Design System & Content Platform TELUS Digital
3:50 To 4:35
Purpose and Style: Using Motion with Meaning in Interfaces
Animation is a powerful design tool that designers all too often ignore. When used well, motion can engage, communicate and improve interactions. That’s the kind of animation we want in our work: animation that has both purpose and style. Knowing how to use animation effectively will make your work stand out and allow you to approach projects differently than most… Read more…
Val Head
Design Evangelist Adobe
4:45 To 5:30
Designer at Scale
What’s your design title at work? UI/UI designer, product designer, interaction or visual designer? Undoubtedly, it only begins to scratch the surface of the numerous skills or tasks you do daily. Our roles as designers are ever-changing and just like a good design system… what you bring to the table needs to adapt and scale too. This talk dissects how… Read more…
Joel Beukelman
Sr Interaction Designer Google