Spotlight UX/UI 2019
DesignUX/UIUsability
  • 2019-06-14 00:00:00 2019-06-14 00:00:00 America/Toronto Spotlight UX/UI 2019 Toronto FITC
  • EST
  • Toronto
  • #FITCSpotlight

Presentation

Overview

Today, modern tech companies are creating or evolving design systems to help designers create consistently valuable user experiences. Full of principles and patterns, many decisions are already documented before a designer begins their work. It begs the question: what is the role of the designer in a world of design systems? What do designers do when the machine comes for our jobs? If they are not picking new colours and fonts or redesigning a button for the 100th time, how can designers in tech anticipate and arm themselves with new skills and frameworks needed for what’s next?

Objective

In this talk, take away best practices to create and adopt design systems, and learn how to help your company focus their designers on the future.

Target Audience

This talk is well suited for designers, developers, and anyone working on a product team.

Three Things Audience Members Will Learn

  1. The social, technical, and business pressures that are reshaping an organization’s need for designers.
  2. A broader definition of “design systems” and learn key strategies for creating and adopting these system in their organization.
  3. Frameworks for identifying the skills and responsibilities they need as the design industry transforms over the next decade.