Denis currently spends his days creative directing at Globacore, a creative technology galactic enterprise that makes fun interactive installations, using virtual and augmented reality, for people to enjoy in physical spaces around the world.

With a passion for what 80s video games can teach us today, he’s thought up and produced virtual reality games like PaperDude VR, an homage to the 1985 arcade classic Paperboy; and PowerCube VR, a multiplayer 3D tribute to 1984’s Tetris.

His work has been exhibited in North America and Europe, and featured on TIME Technology, WIRED, TechCrunch, The VERGE, Engadget, GIZMODO and Polygon.

Most recently, he’s been heavily focused on creating fun and educational untethered room-scale multi-user virtual reality experiences.