You stand at the edge of a great underground chasm, the final obstacle of this treacherous dungeon. Across the divide you can see your goal; the entrance to a vast treasure chamber and your destiny! What do you do? With the advent of virtual reality, putting the audience into the middle of a story is now possible. But with that presence comes the need for more player agency. While digital gameplay has become more sophisticated, interactive stories remain ruled by limited options and predestined outcomes. Remarkably, we still haven’t matched the tabletop role-playing experience in this regard. The collaborative storytelling techniques found in the real world might just help us tell better stories in the virtual one.
To explore the potential of a truly emergent narrative, and explain how playing tabletop role-playing games can get us there. This presentation is meant to inspire creators to become pathfinders; to seek out new methods of storytelling that can better leverage digital spaces.