![](https://media-library.fitc.ca/wp-content/uploads/2012/08/27151712/kevin-airgid-square-340x340.jpg)
Web Unleashed 2014
Slides
![](https://media-library.fitc.ca/wp-content/uploads/2012/08/27151712/kevin-airgid-square-340x340.jpg)
Jedi Mind Trick: Networking, Selling and Pitching
![](https://media-library.fitc.ca/wp-content/uploads/2014/07/27153224/mike-costanzo-square-340x340.jpg)
Rapid Interactive Prototyping – How Designers can Embrace the Need for Speed
Mike Costanzo
UX and UI Design Lead,
Rangle.io
![](https://media-library.fitc.ca/wp-content/uploads/2014/06/16234126/dannagle_higherres-340x340.png)
Introduction to HTML5 Game Development and Distribution
Dan Nagle
Author and Senior Software Engineer,
DanNagle.com
![](https://media-library.fitc.ca/wp-content/uploads/2013/09/23185743/Matias-Niemela%CC%88-340x340.jpg)
Powerful backend & API Solutions for single-page applications
Matias Niemelä
Software Engineer,
AngularJS Google
![](https://media-library.fitc.ca/wp-content/uploads/2014/05/28224553/Caitlin-Potter.jpg)
Introduction to AngularJS: Performance, Tooling & Core Features
Caitlin Potter
Engineer,
The Angular Project
![](https://media-library.fitc.ca/wp-content/uploads/2013/09/23185954/Vladimir-Vukicevic-340x340.jpg)
Bringing Virtual Reality to the Web: VR, WebGL and CSS – Together At Last!
Vladimir Vukicevic
Engineering Director,
Mozilla
![](https://media-library.fitc.ca/wp-content/uploads/2014/03/24163356/Chris-Shankland.jpg)
Pocket WebGL: What WebGL support on mobile means for HTML5 games
Chris Shankland
Lead Developer,
Big Viking Games
![](https://media-library.fitc.ca/wp-content/uploads/2014/08/16212808/square-2-340x340.png)
Designing for Mobile – An Overview of Early Stage UX Processes
Raine Qian
Manager of Product Design,
Pivotal Labs
![](https://media-library.fitc.ca/wp-content/uploads/2013/07/16181115/Jamie-Strachan-square-340x340.jpg)
Getting to the Heart of Agile
Jamie Strachan
Application Development Manager,
Info-Tech Research Group