Web Unleashed 2014

2014-09-17 00:00:00 2014-09-18 00:00:00 America/Toronto Web Unleashed 2014 By attending Web Unleashed, you will get up-to-date on the skills to push you ahead in your career. You'll also have the opportunity to network and share ideas with like-minded professionals. Toronto FITC Toronto

Overview

This fast-paced presentation by Dan Nagle is divided into 3 parts:

  1. A quick look at an example game that did not use an engine library, followed by how the same game is made better by using the Crafty game engine.
  2. An overview of the Crafty and Impact game engines and how each has strengths depending on your game’s complexity.
  3. Universal distribution techniques for desktop and mobile platforms.

Objective

Learn how to develop and distribute games using engines.

Target Audience

Web developers who are interested in starting game development.

Assumed Audience Knowledge

Comfortable with JavaScript.

Five things audience members will learn

  1. Basic game development concepts
  2. Introduction to the Crafty game engine
  3. Introduction to the Impact game engine
  4. Desktop distribution methods
  5. Mobile distribution methods