FITC Toronto 2019
DesignDevInspire
  • 2019-04-29 00:00:00 2019-05-01 00:00:00 America/Toronto FITC Toronto 2019 Toronto FITC
  • EST
  • Toronto
  • #FITCToronto

Presentation

Overview

Nathan Jurevicius will discuss the evolution of ‘Scarygirl’ as a location based multi-player untethered VR experience. He will detail the creative development of the game, specifically looking at its origins as a graphic novel and the journey in visualizing a fully immersive world in a Free Roam environment.

Objective

To demonstrate the creative challenges that come about in translating a linear analogue property into a fully immersive VR free roam experience.

Target Audience

Those interested in art for games and the process of reimagining traditional brands/properties into VR/AR/mixed reality

Five Things Audience Members Will Learn

  1. The evolutionary process of a brand
  2. Storytelling techniques for games
  3. Challenges faced in guiding audiences through a new user experience
  4. Graphic choices used in translating a property into new mediums
  5. The person process in creating ideas