COLLIDE 2015

2015-10-22 00:00:00 2015-10-24 00:00:00 America/Toronto COLLIDE 2015 Welcome to COLLIDE! Where students and aspiring professionals COLLIDE with established creative minds to see and shape the future. Up-and-comers can uncover new role models and explore the world’s best ideas from the leading edge. A one-of-a-kind conference in Atlantic Canada – Collide is an interactive… Halifax FITC Halifax

Overview

Come hear the story of the development of PowerCube VR, a multi-player virtual reality homage to Tetris played with a wireless cube controller and originally conceived while brainstorming with friends during Collide 2014!

Denis Lirette, Creative Director at Globacore will be talking about the adventure of producing Powercube VR from theory to reality, mostly developed over a 2 week period, just in time for its world premiere at this years’ FITC in Toronto.

Objective

To tell the story of an game idea that was taken from theory to virtual reality.

Target Audience

Tech and creative types, gamers, vr enthusiasts

Level

Rated E for Everyone

Five things audience members will learn

  1. How to think about the future while being inspired by the past
  2. How to think about custom controllers for your vr game
  3. How to break out a project into smaller chunks
  4. How to put some R in VR
  5. How long varnish takes to dry