Overview
Object Oriented Programming is commonly associated with application development (boring but profitable), but it can also be used to create less practical (and much more entertaining) pieces. This session examines the inspiration, architecture and code of a number of Grant’s recent multimedia experiments. Designers and Flash newcomers will be introduced to the basics of OOP and programmatic motion in ActionScript 2, while more experienced coders will learn architectural best-practices and hopefully be inspired to use their skills for more creative pursuits.