Overview
Undo capabilities are an essential part of creating user friendly applications. This functionality is particularly important in applications with non-familiar or non-standard interfaces, which currently describes most Flash applications. In this session, a number of strategies will be discussed and demonstrated for implementing multiple undo, redo and history palettes in Flash applications. The session will include both theoretical discussion, and full code examples, including Grant’s own CommandJournal class, which is a robust history implementation specifically developed for the unique constraints of Flash.