FlashintheCan 2004

2004-04-03 00:00:00 2004-04-06 00:00:00 America/Toronto FlashintheCan 2004 The FlashintheCan (FITC) Festival celebrates digital innovation and creativity, continues to raise global awareness of Canadian digital innovation, and celebrates Ontario and Toronto’s leadership in digital media. Toronto FITC Toronto



This presentation will outline many of my experiences in using FlashComm to create multi-player web-based games. It will focus on many of the dos and donts that I have learned while working on several projects.Some of the specifics covered will be: How to take advantage of Remote Shared Objects; Creating a matchmaking lobby system; Simple methods to update and predict player positions; and many more.Attendees to this session will have the opportunity to learn from many of the mistakes I have made on previous projects, as well as see many of the best practices we are incorporating on our future FlashCom applications.