Overview
You’ve created a game with fun, addictive gameplay. But if it takes minutes to load and exhibits poor performance, your audience will go elsewhere. This presentation walks through many performance-related pitfalls facing HTML5 game developers, shows how to identify them and suggests some smart solutions.
Objective
To help you build faster loading, better performing games for the web
Target Audience
Game developers who want to build games for the web, ideally using WebGL
Assumed Audience Knowledge
Some knowledge of game development and web technologies (including JavaScript and WebGL)
Five Things Audience Members Will Learn
- Capabilities of the PlayCanvas game engine
- How to profile games and identify and fix problems
- How to optimize load time
- How to achieve great performance on both the CPU and GPU
- How to scale games to different device types