Audio is an important part of games today but can’t often get overlooked. During this presentation I’ll show some creative and fun ways to use audio and sound in your projects. Whether it’s an arcade game, a music learning tool or an audio application, we can use Flash to record, compose and playback audio to create rich interactive
experiences that get your audience hooked and playing for hours. Exploring games like Donkey Konga and Dance Dance Revolution, I’ll demonstrate how these games can be re-produced in Flash and show how they can be played using their console controllers.