To explore storytelling, intent, tech, design, and outcomes in an exploration of learnings, best practices and case studies with ARKit, ARStudio, ARCore, Hololens, Tango, VR and WebVR.
To engage and inform on workflow, successes, challenges while encouraging awareness and dialogue around the technology.
Anyone with a general interest and knowledge of AR & VR
Five Things Audience Members Will Learn
- Variation between tech & platforms
- Use cases / business cases