Michelle is a Toronto-born designer, maker, futurist, and typophile. Her background is a twisted medley of interface design, art direction, physical computing, fabrication, and graphics programming. Her work navigates the intersection of digital and material worlds, focusing on designing and developing next-generation user interfaces. Michelle is currently a VR Product Designer at Facebook and has exhibited work at CES, Tribeca Film Festival, Engadget Expand via Make Magazine, Sundance Film Festival, Absolut Nights, Moogfest, BLDG92, and many more.
FITC Toronto 2017