Dan Nagle has worked with numerous software platforms and architectures and has written apps for Android, Windows, Mac, Linux, iOS, numerous web apps, network servers and pure embedded C. He is the author of the book “HTML5 Game Engines” published by CRC Press.

For about four years, Dan owned and operated a web company focused on website hosting and custom game development. Before that, he was an electrical engineer developing embedded systems.

Currently, Dan Nagle is a senior software engineer writing control software and web interfaces for network devices distributing HD video.