Spotlight AR/VR 2016

2016-12-03 00:00:00 2016-12-03 00:00:00 America/Toronto Spotlight AR/VR 2016 Oculus Rift, Google Cardboard, HTC Vive, Microsoft HoloLens, Razer, Samsung Gear VR, PS VR, Leap Motion, Magic Leap.  The list seems intimidating; should you be paying attention to one, or to all of these new technologies?  Is virtual and augmented reality a passing phase, or… Toronto FITC Toronto

Presentation


Overview

We all realize VR & AR are going to change the world. We have all seen the light and had our ‘aha’ moments. If you are like most developers, you have jumped into VR feet first expecting it to blow up, and it is…but it’s taking time!

In this interactive presentation, you will learn novel ways to monetize your product or service within VR/AR. Alan will ask audience members to describe their product and he will give suggestions on how best to sell your solution to the most number of buyers (or the ones with the most money)!

Objective

Teach VR developers and enthusiasts how to monetize their ideas, apps and experiences through brand interaction.

Target Audience

AR/VR developers, creatives and enthusiasts

Five Things Audience Members Will Learn

  1. How to monetize AR/VR solutions
  2. Business ideas for AR/VR
  3. Ideas on how to sell AR/VR solutions
  4. AR/VR for marketing and sales
  5. Enterprise solutions for AR/VR