Overview
It’s very common for Flash developers and designers to find themselves in the unexpected role of sound designer. It’s also common for creative people (communicators) to want to harness the potential of sound and integrate it into their projects.
Obtaining a basic understanding of the key principles and practices of the discipline and learning a few tips and tricks of the trade can significantly improve interactive audio.
Who this presentation is for:
This session will appeal to anyone working in multimedia production. Including motion graphics designers, film makers, editors, web developers, podcasters, game developers, creative directors, project managers and the many designers/developers who find themselves incorporating sound into their work. The principles taught can be applied across a wide range of mediums and projects.
What attendees will walk away with:
Attendees will learn practical skills including planning and producing cohesive sonic environments, gathering, generating and manipulating sound, and how to capitalize on audio’s unique abilities to communicate information, sensation, and emotion.