Spotlight: AR / VR 2017
Talks
AR, VR and Other Abbreviations
Join Media and Roger of Jam3 to explore storytelling, intent, tech, design, and outcomes in an exploration of learnings, best practices and case studies with ARKit, ARStudio, ARCore, Hololens, Tango,… Read more…
Auteurism in 360 Degrees
“Film cannot be art, for it does nothing but reproduce reality mechanically.” — Rudolf Arnheim in 1933, opening his book “Film as Art” by quoting criticism from his contemporaries.
By… Read more…
Michelle Cortese
Facebook
Developing Immersive Experiences With Windows Mixed Reality
Windows Mixed Reality opens a window into the virtual world, right from Windows Desktop. This new platform enables developers to create rich, immersive experiences, using a variety of supported headsets.… Read more…
Margaryta Ostapchuk
Microsoft
Noah’s ARKit
ARKit as an extension of an artwork.
Marpi will dive into a series of art experiments using latest technologies with the main focus around augmented reality. Mixing Unity, WebGL, Kinect… Read more…
Marpi
Marpi Studio
Shared AR Experiences
The AR platforms we are playing with these days are getting pretty good at “single-player” experiences. But all of the really interesting stuff begins to happen when we can share… Read more…
Mark Rigley
Shopify
The Making of Freeroam VR
Large scale, untethered roomscale VR is the next frontier in creating immersive virtual reality games and experiences, and it doesn’t get much larger than 30’ x 60’. Come hear the… Read more…
Dave Boyle
Globacore
Workshop: Building an Application in Mixed Reality
Note that this full day workshop will be held on Sunday Dec 3rd – Please reserve your seat now – Limited spots
This is a full-day technical training event in… Read more…
Mickey MacDonald
Microsoft