Overview
With different virtual reality (VR) devices in the market, the VR experience is getting more and more popular by consumers. WebVR brings the VR concept to the web by providing interfaces to VR hardware. This makes it much easier to build a VR experience with content delivered through a web browser. This topic will introduce the WebVR specification, and will show some interesting demos of how it can be used. There are several frameworks you can work with and even mix together. Kevin will discuss some different frameworks including Three.js, Autodesk Forge Viewer, and ReactVR. The talk will feature live demos, and the code behind the different examples.
Objective
Learn what WebVR is and how it could help your web experience.
Target Audience
Front-end developers who are interested in VR/AR experiences.
Assumed Audience Knowledge
Basic web dev skills
Five Things Audience Members Will Learn
- What is WebVR
- Introduction to a few WebVR frameworks
- Different WebVR hardware experiences
- Options to author/obtain content for WebVR experiences
- Touch on AR possibilities