Overview
Look, computers are fast now, I mean… unimaginably fast! The web browser on your tiny laptop or mobile phone can push a beastly million plus polygons without breaking a sweat. We’ve got a harness for this animal, and it’s called THREE.js.
THREE.js is an open source toolkit for working with hardware accelerated graphics in your web browser.
Join Michael Chang in his efforts to generate fantastical machines, win the war on terror and travel to distant stars by harnessing WebGL as a cross-disciplinary tool which encompasses visualizing data, game development and creative code.
Objective
Breaking mental and technical barriers in creating 3D graphics for the web
Target Audience
Web Developers, Game Developers, Creative Coders
Assumed Audience Knowledge
Web Technologies
Things audience members will learn
- How to visualize data with THREE.js
- How to create animated 3D content in the browser
- How to tab into THREE.js for creative code