Overview
Designers and programmers commonly find themselves arranging objects in space. In this presentation Jared will discuss his recent interest in the circle and it’s usefulness in both design and animation. A series of new experiments showing the simple nature of the circle will be shown. Algorithms and some mathematics will be discussed. Source code will be given away.
Audience:
Individuals that enjoy using code to create graphic structure. It will be of interest to any designer looking for inspiration.
Attain:
A better understanding of why the circle is considered the most perfect geometric object known to man.