Overview
Designing for the Web has become increasingly complex; the rise of HTML5 web apps, responsive design, adaptive design, etc. has made static mock-ups redundant and the trend toward lean and agile development methodologies can create a hostile environment for designers who are often left feeling rushed, disorganized and overwhelmed.
But there is hope.
Many new tools are now available to deal with designing in this dynamic landscape. Mike Costanzo will look at some and evaluate the advantages and limitations of each while discussing how they can be integrated into the workflow. These tools not only allow for faster design but also facilitate rapid iteration, concept evaluation and the creation of clear deliverables to distribute to product owners and team members, in turn, leaving more time to design a holistic product.
Objective
Present and demonstrate rapid interactive prototyping applications and workflows
Target Audience
Designers interested in learning about new applications that quickly build, iterate and distribute interactive application prototypes.
Assumed Audience Knowledge
Design application knowledge i.e. Adobe Creative Suite, Sketch, Balsamiq, ect…
Five things audience members will learn
- Various applications to create rapid interactive prototypes
- Integrating the workflow into an Agile team (however not exclusive to Agile)
- How designing for interaction differs from traditional static mock-ups
- The importance of delivering the right level of prototype fidelity
- Methods of delivering the prototypes to clients and users for testing