Overview
Video games take users on a journey. At first Scott thought that this had nothing to do with UX design at all. But he was lucky enough to work with Raph Koster, a famous game designer and together they discovered how much their worlds overlapped. They both want to take users on a journey, and both want users to learn. This talk is how Scott shed some of his naive understandings about video games and how they strongly influenced how he thinks about UX design today.
Objective
Finally realize all those hours playing games are not wasted
Five Things Audience Members Will Learn
The 6 core techniques games use to break gameplay down into pieces, helping users better follow and understand your application.