Overview
More than just a platform for gamers, VR is quickly becoming a platform for everything. With the introduction of consumer products like Samsung Gear VR and, the soon to be released, Gear 360, the tools for storytelling are being placed directly in the hands of creators, forming an intersection where designers, filmmakers and developers collide. This panel discussion invites designers, game developers and VR enthusiasts to discuss their experience in creating compelling 360 narratives for games, film, and beyond.
Target Audience
All creators – web developers, game developers, designers, filmmakers, photographers, artists, VR enthusiasts, and everyone in between.