We will take a look at game development from a general game development standpoint (ideas, do’s, don’ts, design, and then specifically from a Flash standpoint. It will look at:
- Don’t cop out on the design process
- MAKE IT FUN
- Make the control good, and intuitive
- The need for good, appropriate graphics and theme
- Maximize efficiency in Flash0use simple shapes, few lines, less gradients, etc
Then we’ll look at the development of an actual game.
Key points: -Collision detection -Scoring -Control -Physics and Movement
By the end, the audience will have walked through the process and will take away with them some knowledge, experience and information regarding game production. The necessary code will be contained within the handout – or online otherwise.