FlashintheCan 2002

2002-03-25 00:00:00 2002-03-26 00:00:00 America/Toronto FlashintheCan 2002 The FlashintheCan Festival was the first-ever Canadian educational and inspirational festival, dedicated to supporting and showcasing the Flash community of designers and developers in Canada. Toronto FITC Toronto

Presentation


Overview

We will take a look at game development from a general game development standpoint (ideas, do’s, don’ts, design, and then specifically from a Flash standpoint. It will look at:

  1. Don’t cop out on the design process
  2. MAKE IT FUN
  3. Make the control good, and intuitive
  4. The need for good, appropriate graphics and theme
  5. Maximize efficiency in Flash0use simple shapes, few lines, less gradients, etc

Then we’ll look at the development of an actual game.

Key points: -Collision detection     -Scoring       -Control          -Physics and Movement

By the end, the audience will have walked through the process and will take away with them some knowledge, experience and information regarding game production. The necessary code will be contained within the handout – or online otherwise.