Overview
Join Krys as she shares the dramatic tale of a small but mighty team’s quest to create an app for the Apple Vision Pro – a month before the device was released. Through this entertaining case study, discover the captivating parallels and unique challenges of designing for the Vision Pro platform compared to other AR/VR/XR platforms. Enjoy the journey from pitch through release as Krys divulges valuable insights from each step of the process. This isn’t just a story – it’s a rollercoaster ride of adaptation, innovation, and resilience.
Objective
Learn design tips and tricks for spatial computing.
Things Audience Members Will Learn
- Apple Vision Pro design conventions
- Resources for Vision Pro UI/UX
- How to build an app with little time and money
- How to adapt to late-breaking changes
- How spatial computing differs from AR/VR/XR
Target Audience
UX and UI Designers, developers who care about design