Overview
It is increasingly important to understand how AR and VR technologies are changing what is possible to do in modern web applications. There are a lot of tools and technologies that you can choose from to tie all of the pieces together to start implementing AR and VR features, but not all of them are JavaScript or web friendly. In this talk Hasan will get into AR and VR development from the perspective of a web app developer who is competent with modern JavaScript and web development tools. He will also introduce a way to share what you build on the growing Oculus platform, and why Oculus is a great entry point for VR.
Objective
Learn how to approach your first feature or project involving AR or VR in your applications that run in browsers and mobile devices, all using JavaScript
Target Audience
Web application developers interested in building AR and VR driven features in their web applications
Assumed Audience Knowledge
JavaScript, web technology
Five Things Audience Members Will Learn
- WebGL basics
- Intro to React360
- Working with Three.js
- What types of use cases to apply AR and VR technology to
- Building for Oculus