Sound is perhaps the most integral part of any interactive communication. In this session Swann will illustrate the many ways in which audio can be successfully incorporated into Flash projects. By utilizing the Sound Object as well as the new behaviors and streaming media components available with Flash 2004. Swann will deconstruct some of the most interesting ways in which audio and sound can be incorporated. The session will cover using sound as a narrative layer, utilizing MP3s and ID3v2 tags, incorporating audio with video (FLV), integrating sound with navigation, as well as creative ways to sequence, mix and sample with Flash.