FITC Edmonton 2010
Presentations
ADHD FTW, LOL!
How do you leverage a short attention span or fragmented work day into creative output? Grant will share a diverse range of work he’s built in small sprints of focused,… Read more…
Grant Skinner
gskinner.com
Building High Performance Mobile Content with Flash
With the release of Flash Player 10.1 and the forth coming Adobe AIR 2.5, Flash developers can target their Flash content to multiple screens and devices.
In this session, Mike… Read more…
Mike Chambers
Adobe
Creating Flash-like Animations Using SVG
This session will present some of the cross-browser animation work that can be achieved using SVG, particularly using Raphael. In this presentation, Joel Wan will go over the recent journey… Read more…
Digital Project Production: Make It Out Alive
This session will cover the major stages of a digital project and the specific challenges of each phase. From the initial concept phase through to the post-ship support, Trent Oster… Read more…
Trent Oster
HYPE: Combining Creativity & Code
Flash used to be fun. The code wasn’t pretty, but everyone – designers AND developers – were digging in and doing awesome, inspiring work. Then Flash grew up. It needed… Read more…
Branden Hall
Automata Studios
Programming Art
As soon as computers had visual displays or printouts, people were using them to create art. In this presentation, participants will take a short look at the history of computer-generated… Read more…
Keith Peters
BIT-101
Staying Lithe in a Changing Rich Media Climate: Panel
BIFF, POW, BAM! “Holy Shifting Platforms, Batman!” Just when we thought the ubiquity of the Flash Player was strong enough to keep the evil chaos of various mobile at bay,… Read more…
The Art of Rich Media: Creative Processes for Digital Artists: Panel
Conceptualizing interactive rich media is hard work! Sure it’s easy to see the end result in your mind, but the process of taking that idea forward and maintaining that creative… Read more…
The Creative Method and Systems
What is Creativity made of? Where do ideas come from, and how can you get more of them? How can you make them better? What happens when there is no… Read more…
Jason Theodor
MoreBetterDifferent.org
The Hypercard Legacy
Jeremy Thorp’s interest in computers and creativity can be traced back to the summer of 1985, when his father came home with a classic Mac. Loaded on that machine was… Read more…
Jeremy Thorp
The Importance of Whiskey While Working (and Other Work Flow Tips, Too!)
Big Spaceship is a place where pushing the limits meets extreme deadlines on a regular basis. The keys to success? A philosophy that affords close collaboration and communication, coupled with… Read more…
Jamie Kosoy
Arbitrary
Things I Learned in Preschool
For the past year, Hugh has been a freelance flash developer. It has also fallen on him, unofficially, to drop off and pick up his son from preschool. Through observing… Read more…
Workshop: Accelerating Creativity in ActionScript 3 with HYPE
Note that this workshop is offered on the Pre-Festival Workshop Day (Nov. 5) and therefore is only available to those who have ‘The Works’ or the ‘Pre-Festival Workshop’ ticket.
Concept:… Read more…
Branden Hall
Automata Studios
Workshop: How to BS* Better
Note that this workshop is offered on the Pre-Festival Workshop Day (Nov. 5) and therefore is only available to those who have ‘The Works’ or the ‘Pre-Festival Workshop’ ticket.
This… Read more…
Jason Theodor
MoreBetterDifferent.org