Ben Garney is a tool builder and a serial entrepreneur. He started his career as one of the first hires at GarageGames developing C++ game middleware, then moved to Flash when he co-founded PushButton Labs. While at PBL, he wrote the PushButton Engine (used by Zynga, Disney, Hive7, RockYou, Kabam, PopCap and others), co-wrote a book, “Video Game Optimization”, advised Adobe on their games strategy, and helped develop a number of social games including Social City, voted Social Game of the Year in 2010. Now, along with co-founders Nate Beck and Josh Engebretson, he is building Loom, a powerful platform for developing mobile apps and games with live reload of code and assets and an AS3-like scripting language.
FITC Toronto 2011