Andy Hall is a developer evangelist for Adobe Japan, focused on gaming, Flash, HTML5, and web standards. He’s been building web content since the mid-90s, and is most interested in the gray areas between code and design, like programmatic animation and designer-developer workflows. He speaks regularly at conferences, user groups, and game studios, and spends most of the rest of his time blogging at aphall.com or tweeting as @fenomas.
FITC Tokyo 2014
1994頃からWeb開発を初め、その後は東京のインタラクティブエージェンシーで主にFlash開発に従事。現在はアドビジャパンの開発エバンジェリストとしてFlash・HTML5・Webスタンダード等について講演や記事を担当し、ゲーム会社で勉強会等をやったりします。aphall.com でブログを書いて、@fenomasで呟きます。