Overview
The design world is in the midst of a paradigm shift: from screens to spatial. With Augmented Reality (AR), traditional limitations are dissolving, giving way to a new era of immersive design at scale and in true three-dimensional space. In this talk with Former Chief Creative Officer of Second Story, Joel Krieger, let’s explore how AR is empowering spatial designers with extraordinary new abilities.
Objective
Share how AR is empowering spatial designers with extraordinary new abilities.
Things Audience Members Will Learn
- Learn about the emerging shift from screens to spatial and why it matters.
- See how wearable AR is empowering spatial designers with new super powers.
- Reveal insights on process and outcomes illustrated by real case studies.
- Understand practical ways to begin experimenting with this technology in their own practice.
- Gain a better understanding of the changes that wearable AR will bring to their industry.
Target Audience
This talk is meant for any design practitioner whose work is inherently three dimensional, including but not limited to Architects, Interior Designers, Urban Planners, Landscape Designers, Exhibit Designers, Industrial Designers, Theater Designers, etc. and those on the build side as well including fabricators and developers.