Overview
Cross-platform development may be an elusive goal in general, but it’s attainable for game developers, since virtually every platform supports C/C++ development and a common set of low-level multimedia capabilities. Learn how you can make your own fast-performing C/C++ games for multiple mobile platforms, using free libraries like SDL and OpenGL ES. Learn how you can optionally use Marmalade to further minimize cross-platform differences and optimize for each device.
If you aren’t a fan of C/C++, don’t worry. You can still create your own game utilizing SDL and OpenGL ES with NME. Learn how to write an game in Haxe (a language similar to JavaScript and ActionScript) and have C/C++ generated and compiled for you, optimized for each platform.