Let’s explore the intersections among art, design, and technology, with guests from different backgrounds and perspectives.
Intersection = virtual + physical
Artists and makers have long worked with the tangible. Our senses evolved to capture the physical world we are immersed in… yet our attempts to create virtual worlds and digital experiences often fail to reproduce that richness and complexity.
What can we learn from those who create real, physical experiences that might make virtual simulations more compelling? Should digital worlds strive to emulate physical worlds, or do virtual worlds offer their own type of experience? Rather than trying to merge physical and virtual realities, should we explore what makes virtual reality different from physical reality instead?