Overview
This session deconstructs the Adobe interactive installation first showcased at Adobe MAX 07, Chicago. We will walk through the creative ideation and conception process, planning, technical architecture and integration with the Nintendo Wii remote. We will also review different open source API’s and the challenges with delivering a physical installation at a high-trafficked event. Finally, we will unveil the details of an exciting new installation featuring collaborations with some artists well known to FITC attendees.