App stores and emerging distribution platforms have ushered in countless practical and entertaining apps. And while innovation is in abundance, expressive apps seem largely under-represented. This presentation is about creative tools: why there should be more, and what you can do about it.
Two years ago, David created his first commercial app, Livebrush. Over half a million downloads later, he is still surprised at the response. But what’s next? And is there a market for similar tools? Topics will follow his journey from tinkering to profit and why creating toys can be more fun than playing with them.