Overview
With the release of Flash Player 10.1 and the forth coming Adobe AIR 2.5, Flash developers can target their Flash content to multiple screens and devices.
In this session, Mike will discuss strategies for building high performance Flash based content and content for smart phones with an emphasis on Android based devices.
He will cover some of the new APIs, which enable hardware accelerated rendering, as well as general development strategies and patterns to enable you to get the best performance from your content.