Dreaming up new kinds of experiences that bloom across the landscape of film and virtual/physical space requires new ways of thinking and doing. It asks us to balance story, artistry and technology simultaneously. It challenges us to embrace the fraught magic of experimentalism and the fear of dancing on the edge of our skill sets.
It demands that we just shut up and jump.
The Mill’s executive creative director Rama Allen will share his thoughts and experiments at the intersection of film and technology. He’ll discuss the hybridization of films and games, the power of collaborative world building through viewer agency, the role of memory in virtual realities, owning the fear of creating outside of your comfort zone, the power of experimentation in creative life, and the fine line between technology, magic and film making as our fingers brush the edge of science fiction level cinematic experiences.
How do we translate fear into a powerful creative tool while experimenting in a free fall?
Game and Cinema have been on a collision course for the last 20 years. What does a new medium look like that adopts the best of both worlds?
What deep functions of emotion, psychology and memory are we tapping in to as we apply bleeding edge technology against prototyping increasingly richer cinematic experiences?