FITC Toronto 2015

2015-04-12 00:00:00 2015-04-15 00:00:00 America/Toronto FITC Toronto 2015 A three-day professional celebration of the best the world has to offer in design, web development, media and innovation in creative technologies. Toronto FITC Toronto

Overview

How may virtual and tangible realities come together to create the living space of the future? This talk will walk you through the making of a prototype for a mixed reality room and considering its many aspects, from furniture hacking to software development in Openframeworks. It will also cover the basics of the hardware employed to run such a room, as well as touching on conceptual and design choices made throughout project development.

Objective

Walking through the steps of prototyping a Mixed Reality room.

Target Audience

Creative Audience in general: professionals from the areas of design, art, advertising and architecture may find special interest.

Assumed Audience Knowledge

No previous knowledge required.

FourĀ things audience members will learn

  1. How immersive virtual reality may change the way we live.
  2. How interaction modes with larger objects and spaces may be different than with handheld gadgets.
  3. How to adapt existing tools for prototyping novel ideas.
  4. One of the many uses of Openframeworks as a tool.