At the heart of James Paterson’s work, there is little formal separation between drawing, animation and programming. His imagination clouds are filled with free-floating imagery– ice cream fountains, rains of numbers, and shooting star snowflakes. Scuba gear and dancing ladies morph into wriggling lines that twist into space. Paterson brings his characters to life through a natural synthesis of modern drawing Tools; departing from traditional techniques, Paterson experiments with code and authors programs to assist him with all areas of his work. The session will be a behind the scenes look at Paterson’s process and a sneak peek at some of the new personal and collaborative works that he has been creating over the past 2 years, none of which have yet been released.