In this session we will explore the Flash platform as a realtime graphics platform. Realtime graphics enable rich, interactive environments.
Getting high performance to create rich 2D and 3D graphic effects takes some knowing the Flash platform.
With Flash 10 a new tool set to achieve this is available, through Pixelbender, Alchemy and plain old ActionScript 3, enabling designers and developers to create a whole new spectrum of applications.
Using Ralph’s experiments and experience as guidance, he shares his passion and examples to create realtime visual effects for the Flash Platform, with a personal narrative.