Overview
As soon as computers had visual displays or printouts, people were using them to create art. In this presentation we’ll take a short look at the history of computer generated art, and a hands-on walk through of several of the available programs and languages used for that purpose today, including Flash, Processing, Structure Synth, NodeBox, Context Free, Open Frameworks, and maybe others.
Who its for:Anyone interested in making static or interactive generative art with code.
What attendees will take from it:An introduction and sampling of several programs and languages for creating generative art.