From growing up in a juxtaposed world of crazy big love and creativity with unreal abuse at a young age for decades, Stobo quickly developed an interest in taking awful circumstances and turning it into beauty or power. Her work (and life) searched for empathy in all things, and always looked to add elements of compassion into anything made.
From the success of many visual arts projects in the two dimensional space, always with the connection to the viewer and client in an emotional (but aesthetically pleasing) way, Stobo found the urge to figure out how to create the same things in the tech and design space.
Why is it that we base quality on the complexity of the technical in these new worlds of augmented reality and virtual spaces? In the future, the need for these moments with tech to enhance and embrace humanity and our stories will be vital, so how can we start curating content towards this need? How can we take the things we make with our own two hands and support the digital world while bringing back the importance of the moment we are in?
By enhancing the feelings we want to explore, and connecting on a human level through our shared vulnerability, we can start to create all things from memories to future sci fi worlds, all with the layers that are relative and encourage us to grow.
Stobo will reveal too much about trauma, puppets, paint, projection, failure within AR and VR, success within creations and more, all to help answer the questions, how can we make sure we are matching our emotional intellect with our technical capability? And how can we be mindful of the design in which we do so? It’s going to be fun. And she with most likely cry. With excitement.
For humans, designers, artists, techs and anyone who likes to feel things, try new things, explore their own stories and enjoy what they are experiencing in an emotional and awe struck way.
Five Things Audience Members Will Learn
- How to take your personal world and place it into your work
- How to make things with what you have and love the trial and error along the way
- Shaping your work with the search for human connection will add depth to your world
- How to make paintings and other 2D objects into a augmented experience
- How to take 2D elements from our everyday and play with them in AR and VR