FITC Amsterdam 2014
  • 2014-02-24 00:00:00 2014-02-25 00:00:00 America/Toronto FITC Amsterdam 2014 Amsterdam FITC
  • Amsterdam



In this session Michael Chang, veteran of Google Data Arts Team and lead developer at Puny Human, shares his development process for 100,000 Stars in WebGL, his experiences crossing paths with the game development on the PC and the future of games on the web.